update
FOUND » Devlog
FOUND — Update 0.4.75
(everything since 0.4.74)
A new way off the island, a rescue mission that sends you into a village cellar, an island split into three equal biomes, a bigger crashed plane you can walk into, and a long list of fixes from playtesting.
The radio tower (optional early escape)
- After the red dwarf face-off the wizards offer a deal: build a radio tower on high ground near the camp and they will enchant it.
- Four stages, each needs its own materials: foundation, iron frame, antenna and wires, magic heart. Bring them to the site and press E.
- When it is done, gather the wizards there at night. The ritual sends a signal through the island's fog and a boat comes to the cove: you can leave long before day 90.
- In co-op the other players see your tower grow, stage by stage.
Story and tasks
- The missing crew member was kidnapped. The wizard's light leads you to a forest village held by zombies. Clear it, find your friend locked in a house cellar, and walk them home: they follow you all the way back to camp.
- After the wizard fixes the camp radio, take it to Rıza: he tests it with you before the night calls start. The camp no longer talks about "your wizard friend" before it knows he exists.
- The camp shield now has a short cutscene: the camera circles the camp while the dome grows, so you can see the camp is protected.
- The forest wizard's errands (corner shop, salt rocks, spy village, dwarf village) now stay inside the forest biome.
- You can tie a captured dwarf onto your bike: mount the bike while carrying it and it rides on the back rack. G takes it off again.
- When the whistle fails because of nearby creatures, those creatures glow red for a moment.
- Workbench and tools are one task now: no extra trip to Rıza in between.
- Rıza tells you where your bed is in the camp.
- The wizard now notices when the dwarf king is dead (the story could get stuck there).
- Walking away from someone mid-conversation ends the talk (radio calls keep going).
- The second mushroom is found like the first one: dig up another forest grave and take it from the skeleton's hand.
- Rescued crew members now go to their tent in the camp.
- The dwarf village now always sits fully inside the forest.
- The cigarette only makes coloured smoke now: the screen colour trip is mushroom-only.
World
- The island is split into three equal parts: snow, desert and forest. Mountains keep their own shape and snowy peaks.
- The pirate ship now lies on the desert side of the island.
- The crashed plane is much bigger and you can walk inside: through the torn tail or a hole in the side, past rows of broken seats.
- Graves no longer appear inside village houses.
- Weather fog now covers the sky too, not just the ground and the clouds.
- The first three days have calm weather (clear or cloudy), so you can learn the basics first.
Player
- Starter pack includes bandages.
- The flashlight is brighter and reaches further.
- The ground kick lifts the leg higher, so you can see it in first person.
- Mounting the bike in the middle of a dropkick no longer dips the camera underground.
- The wizard's guiding light always stays ahead of you and moves on a little when you stop, so the way is clear. The quest arrow hides while the light is out.
- Third person now shows held items the same way as first person: no more gun or axe holding animations. Spear and bomb throws, the pickaxe swing and all movement and combat moves stay.
- Sleeping never drops hunger or thirst below 20 % (and never raises them).
- When thirst blurs your sight, a hint tells you why: drink water.
Co-op
- A failed join is no longer silent: after 30 seconds (or when the host refuses) you go back to the menu with the reason.
- A wrong join code shows a warning right away.
- The co-op screen shows the game version, so you can check both players run the same one.
- The host gets a warning when the online relay fails and the game falls back to LAN only.
Other
- The F1 cheat panel is tidier: story buttons have their own Story tab and long rows wrap.
Files
FOUND-linux-0.4.75.zip 122 MB
1 day ago
FOUND-windows-0.4.75.zip 126 MB
1 day ago
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FOUND
A retro low-poly survival horror game. Scavenge, craft, and survive the terrors of an uncharted island.
More posts
- A little something about the story1 day ago
- update1 day ago
- BIG Update2 days ago
- update2 days ago
- update2 days ago
- Major update3 days ago
- update4 days ago
- update7 days ago
- update_Environment7 days ago

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